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DesignForConstraints

dfc 07 – 2

Interaction design as means for behavior modification: Write a short blog entry about how the interaction design of an everyday device/system affects the behaviour and social patterns of its users. Do you approve of the behavioral patterns that the device imposes? If not, how would you redesign the device towards a healthier user behavior and habit?

my streams of thought so far have included big, sort of far-reaching systems with smaller tangent pieces slightly attached. they are mainly tied to ideas around designing for routines with which i take issue: a static office environment, public transportation, acquaintance etiquette .. i dunno, i need to organize my thoughts more and revise this, but i like the direction that this train of thought points me.

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