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DesignForConstraints

dfc – 06 continued

i still don’t have a game per se at this point. i have however learned to make “power” bars, include background music, and have sound effects. i also honed in on gameplay / goal concept that’s achievable and built a semi-working prototype for a controller. a lot of the readings were helpful, and the whole mda business is brand new to me, but logical and interesting. for next steps, if we aren’t assigned something specific, i want to give the readings a second pass, get the scoring and ice-cream reward happening, and have the characters actually compete instead of mirror each other. finally, although this game is definitely aimed at a junior audience, i’ve had a theme idea or two for more mature audiences around the same framework. see it here.

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